P11-09
A Virtual Reality Platform for Molecular Dynamics Based on Unity Engine
Yuhui ZHANG *1, 2, Gregory GUTMANN2, Akihiko KONAGAYA2
1School of Computing, Tokyo Institute of Technology
2Molecular Robotics Research Institute, Co., Ltd.
( * E-mail: zhang.y.av@m.titech.ac.jp )
We present a novel virtual reality (VR) platform for Molecular Dynamics (MD) built with the Unity engine. While primarily aimed at advancing Molecular Robotics research, our system's versatility allows for broader applications across various scientific fields. Our system supports common MD file formats, including PDB files as well as GRO and DCD trajectories, ensuring seamless integration with existing workflows. Leveraging Unity's rendering features, we have implemented a highly efficient multi-platform rendering system capable of handling approximately 1 million atoms in real-time. A collection of tools is also provided to enhance the user experience of their interaction with the virtual world.
Furthermore, it may connect to our simulation server for real-time interaction with ongoing simulations. While still a work in progress, our system aims towards a collaborative experience, where multiple users can engage in a shared virtual environment, facilitating real-time interaction and discussion. Our system is designed to integrate with popular molecular dynamics software, streamlining the transition between traditional and VR-based workflows. Our VR platform offers the MD community immersive, real-time scientific exploration and analysis opportunities.